Link's longtime producer has revealed some of the changes going into The Legend of Zelda: Majora's Mask 3D. 

Siliconera reports that Eiji Aonuma, the ongoing producer of The Legend of Zelda series, has revealed all sorts of new details about Majora's Mask 3D to Famitsu magazine. The two biggest additions to Majora's Mask 3D would be the fishing mini-game, which is going to be a bit different than the kind of reeling we played in The Legend of Zelda: Ocarina of Time, and a boss fight that will be significantly changed from the Nintendo 64 version of the game.

“While I can’t say much about it… one thing— a boss fight has been changed. Upon trying a boss fight on the original version for the first time in a while after playing the remake, it’s like, ‘how do I beat this guy again?’ it’s that type of content.” Aonuma said.

Aonuma also revealed that the gyroscopic controls from Ocarina of Time 3D have returned, as well as some touch screen functionality, but the biggest change comes in the form of one of the series' most beloved mini-games.

“You’ll get to fish! Although… it makes you wonder whether you’ll have that free time to fish in the world of Majora’s Mask, So we’ve added fishing ponds. Two of them, too. There might be something monstrous you could fish out, so please look forward to it," Aonuma said. “Exactly. ‘I know that the world is about to end, but here I am fishing. awesome!’ are just some of the feelings you can get from it."

The Legend of Zelda: Majora's Mask 3D is expected to launch on the Nintendo 3DS in Spring 2015.

Reliving the same three days over and over means we'll be seeing Link sleepier than usual.

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